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Transform your ideas into stunning 3D models with AI. Upload an image, describe your vision,for the perfect result.

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Works with

Fits your 3D production pipeline

Export to industry-standard formats and drop assets into the tools you already use — from Blender and Unity to Bambu Studio.

Blender

Blender

Import, refine & render

Unity

Unity

AR/VR & game prototypes

Unreal Engine

Unreal Engine

Real-time environments

Three.js

Three.js

Browser 3D preview

glTF

GLB

Web, AR & delivery

STL

STL

3D printing & slicing

FBX

FBX

Game engines & DCC

Bambu Lab

Bambu Studio

Send to Bambu Studio

OrcaSlicer

One-click to OrcaSlicer

Autodesk

Fusion 360

CAD refinement

Blender

Blender

Import, refine & render

Unity

Unity

AR/VR & game prototypes

Unreal Engine

Unreal Engine

Real-time environments

Three.js

Three.js

Browser 3D preview

glTF

GLB

Web, AR & delivery

STL

STL

3D printing & slicing

FBX

FBX

Game engines & DCC

Bambu Lab

Bambu Studio

Send to Bambu Studio

OrcaSlicer

One-click to OrcaSlicer

Autodesk

Fusion 360

CAD refinement

Blender

Blender

Import, refine & render

Unity

Unity

AR/VR & game prototypes

Unreal Engine

Unreal Engine

Real-time environments

Three.js

Three.js

Browser 3D preview

glTF

GLB

Web, AR & delivery

STL

STL

3D printing & slicing

FBX

FBX

Game engines & DCC

Bambu Lab

Bambu Studio

Send to Bambu Studio

OrcaSlicer

One-click to OrcaSlicer

Autodesk

Fusion 360

CAD refinement

Blender

Blender

Import, refine & render

Unity

Unity

AR/VR & game prototypes

Unreal Engine

Unreal Engine

Real-time environments

Three.js

Three.js

Browser 3D preview

glTF

GLB

Web, AR & delivery

STL

STL

3D printing & slicing

FBX

FBX

Game engines & DCC

Bambu Lab

Bambu Studio

Send to Bambu Studio

OrcaSlicer

One-click to OrcaSlicer

Autodesk

Fusion 360

CAD refinement

Blender

Blender

Import, refine & render

Unity

Unity

AR/VR & game prototypes

Unreal Engine

Unreal Engine

Real-time environments

Three.js

Three.js

Browser 3D preview

glTF

GLB

Web, AR & delivery

STL

STL

3D printing & slicing

FBX

FBX

Game engines & DCC

Bambu Lab

Bambu Studio

Send to Bambu Studio

OrcaSlicer

One-click to OrcaSlicer

Autodesk

Fusion 360

CAD refinement

Also supports OBJ, GLTF, USDZ, and more for web, print, and game pipelines.

Loved by creators worldwide

From indie game studios to industrial design teams — how Magic 3D fits into real production pipelines

50+

Countries

260K+

Models generated

87%

Would recommend

“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”

EW

Ethan Walker

Senior Game Developer

“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”

SL

Sophie Laurent

Industrial Designer

“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”

MB

Marcus Bennett

Senior UX Designer

“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”

HM

Hannah Müller

VFX Artist

“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”

JO

James O'Connor

Indie Game Developer

“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”

IC

Isabella Costa

Product Designer, Hardware

“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”

EW

Ethan Walker

Senior Game Developer

“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”

SL

Sophie Laurent

Industrial Designer

“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”

MB

Marcus Bennett

Senior UX Designer

“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”

HM

Hannah Müller

VFX Artist

“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”

JO

James O'Connor

Indie Game Developer

“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”

IC

Isabella Costa

Product Designer, Hardware

“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”

EW

Ethan Walker

Senior Game Developer

“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”

SL

Sophie Laurent

Industrial Designer

“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”

MB

Marcus Bennett

Senior UX Designer

“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”

HM

Hannah Müller

VFX Artist

“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”

JO

James O'Connor

Indie Game Developer

“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”

IC

Isabella Costa

Product Designer, Hardware

“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”

EW

Ethan Walker

Senior Game Developer

“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”

SL

Sophie Laurent

Industrial Designer

“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”

MB

Marcus Bennett

Senior UX Designer

“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”

HM

Hannah Müller

VFX Artist

“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”

JO

James O'Connor

Indie Game Developer

“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”

IC

Isabella Costa

Product Designer, Hardware

“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”

LT

Liam Thompson

Animation Director

“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”

OR

Olivia Reyes

AR/VR Developer

“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”

DS

David Schmidt

Maker & 3D Printing Hobbyist

“Set dressing that matches the style language. Entire rooms come together in minutes.”

CM

Chloé Martin

Architectural Visualization Artist

“Polished product render before the client finishes their coffee. No outsourcing needed.”

NC

Nathan Cole

Brand & Packaging Designer

“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”

PA

Priya Anand

STEM Educator & Content Creator

“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”

LT

Liam Thompson

Animation Director

“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”

OR

Olivia Reyes

AR/VR Developer

“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”

DS

David Schmidt

Maker & 3D Printing Hobbyist

“Set dressing that matches the style language. Entire rooms come together in minutes.”

CM

Chloé Martin

Architectural Visualization Artist

“Polished product render before the client finishes their coffee. No outsourcing needed.”

NC

Nathan Cole

Brand & Packaging Designer

“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”

PA

Priya Anand

STEM Educator & Content Creator

“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”

LT

Liam Thompson

Animation Director

“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”

OR

Olivia Reyes

AR/VR Developer

“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”

DS

David Schmidt

Maker & 3D Printing Hobbyist

“Set dressing that matches the style language. Entire rooms come together in minutes.”

CM

Chloé Martin

Architectural Visualization Artist

“Polished product render before the client finishes their coffee. No outsourcing needed.”

NC

Nathan Cole

Brand & Packaging Designer

“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”

PA

Priya Anand

STEM Educator & Content Creator

“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”

LT

Liam Thompson

Animation Director

“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”

OR

Olivia Reyes

AR/VR Developer

“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”

DS

David Schmidt

Maker & 3D Printing Hobbyist

“Set dressing that matches the style language. Entire rooms come together in minutes.”

CM

Chloé Martin

Architectural Visualization Artist

“Polished product render before the client finishes their coffee. No outsourcing needed.”

NC

Nathan Cole

Brand & Packaging Designer

“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”

PA

Priya Anand

STEM Educator & Content Creator

“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”

EW

Ethan Walker

Senior Game Developer

“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”

SL

Sophie Laurent

Industrial Designer

“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”

MB

Marcus Bennett

Senior UX Designer

“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”

HM

Hannah Müller

VFX Artist

“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”

JO

James O'Connor

Indie Game Developer

“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”

IC

Isabella Costa

Product Designer, Hardware

“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”

LT

Liam Thompson

Animation Director

“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”

OR

Olivia Reyes

AR/VR Developer

“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”

DS

David Schmidt

Maker & 3D Printing Hobbyist

“Set dressing that matches the style language. Entire rooms come together in minutes.”

CM

Chloé Martin

Architectural Visualization Artist

“Polished product render before the client finishes their coffee. No outsourcing needed.”

NC

Nathan Cole

Brand & Packaging Designer

“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”

PA

Priya Anand

STEM Educator & Content Creator

Choose the plan that powers your 3D creativity

Start for free — upgrade only when you need downloads, textures, or commercial rights

Free to start

30 credits included — no card required

Pay when you export

Downloads, textures & commercial use on paid plans

Pack credits never expire

Subscription credits reset monthly; one-time packs don't

FREE

Explore the Magic

$0

Forever free — no credit card required

30 sign-up credits

  • Free credits expire 30 days after signup
  • Unused credits don't carry over to the next month
  • Enough for about 1 full 3D model

Essentials to get started:

  • Generate & preview without login
  • Real-time 3D viewer
  • Limited queue priority
  • 1 concurrent task
  • Assets licensed under CC BY 4.0
    Popular

    PRO

    Our most popular plan

    $9.9$19.9/month
    New user 50% off

    Next monthly renewal: $19.9

    Discount only for the first subscription, cancel anytime

    1,000 credits per month

    • Monthly credits only valid in the current billing cycle and don't carry over
    • Enough for about 50 full 3D models per month

    Everything in Free, plus:

    • Unlimited downloads
    • High-speed queue priority
    • 10 concurrent tasks
    • Pro+ mesh + texture quality
    • Full-resolution export
    • Early access to new models
    • Available for commercial use
    • Private assets — you own them

      MAX

      For studios & teams

      $19.9$39.9/month
      New user 50% off

      Next monthly renewal: $39.9

      Discount only for the first subscription, cancel anytime

      2,400 credits per month

      • Monthly credits only valid in the current billing cycle and don't carry over
      • Enough for about 120 full 3D models per month

      Everything in Pro, plus:

      • Maximum queue priority
      • 20 concurrent tasks
      • Ultra-quality + high-fidelity textures
      • Advanced texture & material AI
      • Team-friendly credit sharing
      • API access (coming soon)
      • Priority human support
      • Available for commercial use
      • Private assets — you own them

        ULTRA

        For high-volume production

        $129.9/month

        8,000 credits per month

        • Monthly credits only valid in the current billing cycle and don't carry over
        • Enough for about 400 full 3D models per month

        Everything in Max, plus:

        • Highest queue priority
        • 30 concurrent tasks
        • Unlimited asset storage & retention
        • Dedicated priority support
        • Available for commercial use
        • Private assets — you own them

          How credits work

          Charged per generation (+10 with PBR textures). Amounts are credits per run.

          Text → 3D20 mesh · 30 w/ texture
          Image → 3D30 mesh · 40 w/ texture
          Upload → 3D30 mesh · 40 w/ texture

          Credit Packs

          Credits purchased in credit packs never expire.

          1,000

          Credits

          $19.99
          Most popular

          2,600

          Credits

          $49.99

          5,500

          Credits

          $99.99

          12,000

          Credits

          $199.99

          FAQ

          Quick answers on credits, plans, and billing.

          Newsletter

          Join the community

          Subscribe to our newsletter for the latest news and updates