Export to industry-standard formats and drop assets into the tools you already use — from Blender and Unity to Bambu Studio.
Blender
Import, refine & render
Unity
AR/VR & game prototypes
Unreal Engine
Real-time environments
Three.js
Browser 3D preview
GLB
Web, AR & delivery
STL
3D printing & slicing
FBX
Game engines & DCC
Bambu Studio
Send to Bambu Studio
OrcaSlicer
One-click to OrcaSlicer
Fusion 360
CAD refinement
Blender
Import, refine & render
Unity
AR/VR & game prototypes
Unreal Engine
Real-time environments
Three.js
Browser 3D preview
GLB
Web, AR & delivery
STL
3D printing & slicing
FBX
Game engines & DCC
Bambu Studio
Send to Bambu Studio
OrcaSlicer
One-click to OrcaSlicer
Fusion 360
CAD refinement
Blender
Import, refine & render
Unity
AR/VR & game prototypes
Unreal Engine
Real-time environments
Three.js
Browser 3D preview
GLB
Web, AR & delivery
STL
3D printing & slicing
FBX
Game engines & DCC
Bambu Studio
Send to Bambu Studio
OrcaSlicer
One-click to OrcaSlicer
Fusion 360
CAD refinement
Blender
Import, refine & render
Unity
AR/VR & game prototypes
Unreal Engine
Real-time environments
Three.js
Browser 3D preview
GLB
Web, AR & delivery
STL
3D printing & slicing
FBX
Game engines & DCC
Bambu Studio
Send to Bambu Studio
OrcaSlicer
One-click to OrcaSlicer
Fusion 360
CAD refinement
Also supports OBJ, GLTF, USDZ, and more for web, print, and game pipelines.
From indie game studios to industrial design teams — how Magic 3D fits into real production pipelines
50+
Countries
260K+
Models generated
87%
Would recommend
“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”
“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”
“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”
“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”
“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”
“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”
“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”
“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”
“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”
“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”
“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”
“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”
“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”
“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”
“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”
“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”
“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”
“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”
“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”
“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”
“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”
“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”
“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”
“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”
“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”
“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”
“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”
“Set dressing that matches the style language. Entire rooms come together in minutes.”
“Polished product render before the client finishes their coffee. No outsourcing needed.”
“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”
“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”
“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”
“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”
“Set dressing that matches the style language. Entire rooms come together in minutes.”
“Polished product render before the client finishes their coffee. No outsourcing needed.”
“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”
“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”
“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”
“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”
“Set dressing that matches the style language. Entire rooms come together in minutes.”
“Polished product render before the client finishes their coffee. No outsourcing needed.”
“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”
“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”
“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”
“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”
“Set dressing that matches the style language. Entire rooms come together in minutes.”
“Polished product render before the client finishes their coffee. No outsourcing needed.”
“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”
“A full day of prop work now lands in minutes. Clean topology, ready after a light retopo pass.”
“Concept sketch to printable STL in fifteen minutes. I refine in Fusion 360, not rebuild from scratch.”
“Every hero illustration is uniquely ours now — generated in an afternoon, not bought from a stock library.”
“Twenty environment props from reference photos, straight to lighting. Unbeatable for pre-vis.”
“A prop and creature library I could never hand-model. Redefined what a solo dev can ship.”
“Enclosure iterations ten times faster — generate, print, and hold it in hours, not days.”
“First-pass blockouts that survived into final frames after paint-over. That's the mesh quality.”
“Sketch, generate, drop into Unity — AR demo shipped the same afternoon.”
“Not a modeler, never wanted to be. Describe, print, paint — shelves full of custom pieces.”
“Set dressing that matches the style language. Entire rooms come together in minutes.”
“Polished product render before the client finishes their coffee. No outsourcing needed.”
“Custom 3D models my students can rotate, dissect, and print. Engagement fundamentally changed.”
Start for free — upgrade only when you need downloads, textures, or commercial rights
Free to start
30 credits included — no card required
Pay when you export
Downloads, textures & commercial use on paid plans
Pack credits never expire
Subscription credits reset monthly; one-time packs don't
Explore the Magic
Forever free — no credit card required
30 sign-up credits
Essentials to get started:
Our most popular plan
Next monthly renewal: $19.9
Discount only for the first subscription, cancel anytime
1,000 credits per month
Everything in Free, plus:
For studios & teams
Next monthly renewal: $39.9
Discount only for the first subscription, cancel anytime
2,400 credits per month
Everything in Pro, plus:
For high-volume production
8,000 credits per month
Everything in Max, plus:
Charged per generation (+10 with PBR textures). Amounts are credits per run.
Credits purchased in credit packs never expire.
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2,600
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12,000
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